Shown for the first time at the Electronics Entertainment Expo in Atlanta, WCW/NWO Revenge, the sequel to WCW/NWO: World Tour promises more intense wrestling with more wrestlers, more moves, more everything.
One of two upcoming N64 WCW titles from THQ (the other one is WCW Nitro 64), WCW/NWO Revenge is being programmed by Asmik on a cartridge twice the size of the predecessor -- a whopping 128 megabits (16 MB).
Although the game may look very similar to World Tour, Revenge packs a bunch of upgrades that could make it a dream title for WCW/NWO fans. One of the benefits of moving to a larger cartridge size is that Asmik can now include an unprecedented number of wrestlers -- more than 80 all in all. Like in World Tour, players can select their wrestlers from different organizations including WCW and NWO and a number of fantasy ones as well. Each wrestler will be represented with accurate height, weight and appearance, and use their authentic signature moves and taunts during the game.
THQ says that WCW/NWO Revenge will also enable players to switch wrestlers from the WCW to NWO and save vital statistics on the individual wrestler's win/loss record and the belts he holds.
Like World Tour, Revenge will also offer the usual array of modes, such as Season Mode, where you take their favorite wrestler though an entire WCW "season," including WCW Monday Nitro and even select WCW Pay-Per-View events. There is also an improved Battle Royale mode to make for a better one-player game. The different arenas in the game include:
This time around, single players will be able to fight an all-out war with 40 different wrestlers (one after the other, of course -- not 40 at the same time). As weaker wrestlers are defeated, new challengers come running out to the ring to take their place. Of course, one of the strongest features of World Tour will also be in the sequel: The Four-Player Battle Royale. This mode alone should be enough to keep you and three of your friends occupied for a long time. You know the drill: The first player to get pinned gets kicked out but can still attack and pull others out of the ring for some nice chair beating.
Which brings us to the weapons. Revenge ups the ante by adding tons more hidden weapons that wrestlers can pull from the crowd: Briefcases, stop signs, trashcans, chains, pipes, chairs, tables, bats, and more. Unlike in World Tour, you can now execute a special dive move that enables you to bring the weapons into the ring as well.
New to the franchise are the cinematic run-ins that occur when one of the players is receiving a fierce beating. The camera will switch over to the entrance of the arena and show a second wrestler running to help his buddy. He will then dive under the ropes and get in on the action. By the way, you're not confined to fighting in and directly around the ring anymore.
Along with the ability to adjust camera angles, THQ is also borrowing another cool feature from the sports genre: Instant replays. View the most deadly finishing moves in slow motion and gloat over your victory.
Here is a list of the wrestlers in the game -- remember that there are also a few hidden ones:
Outlook
With its improved crowd graphics and smoother animation, Revenge
is sure to impress wrestling fans. Hopefully, the one-player mode
in this much-anticipated sequel will offer more depth this time
around -- we already know that the four-player battles will rule.
No matter how well it turns out, Revenge is poised to become
another bestseller once it hits stores later this year.
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